One I've been holding on to almost the longest is an interesting INC article Our Future Will be Analog, Not Digital. Geoffrey James talks about the Internet of Things and how people think the convenience of connectivity is more important than the risks involved. He talks about how snail mail, cash and unplugging are tending up along with how analog objects are becoming status symbols. This is a good one if you think all this connectivity will become so hackable and fragile that no one will want to use it.
Next from The Economist, saying on the IoT theme, is Their own Devices. From Barbie's to cars to televisions, compromised computers are all over the place and few companies have the incentive to take security seriously within their widgets. There needs to be a change in corporate culture especially within non-computer companies. From the early days of the boiler explosions and crashes on railways to the safety of cars in the 70's to the hacks of medical devices today, we all need to recognize that connected devices need protection. And so do we.
To that, from Mashable, is how Major automakers are forming an alliance to tackle cybersecurity.With the growing concerns and actual demonstrations of cars getting breached, the Alliance of Automobile Manufacturers and the Association of Global Automakers are forming an Information Sharing and Analysis Center, according to Automotive News. Chris Perkins says, the creation of the Information Sharing and Analysis Center (ISAC) represents an important proactive step from the industry to address these hacks before they happen.
The last couple years during the NFL season, I've written some stories about technology in sports including Are You Ready For Some...Technology!! and more recently with Will Deflate-Gate Lead to Micro-Chipped Footballs? On Ars Technica, David Kravets goes deeper into the sensor technology being used by the NFL this year with How the NFL—not the NSA—is impacting data gathering well beyond the gridiron. He talks about how RFID is being used to track all the player's movements and how they will use the 2 to 3 gigs of data generated each game. Also how teams can use the data for training and coaching along with how console gaming might use it and how it could affect fantasy bets. Very interesting article on how all this connectivity plays into the games we watch, play and enjoy.
OK, that's it for now and thanks for the chance to clean up some of my browser tabs. Now I got room for the next bunch.
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